Processing Space Game icon Processing Space Game
University Projects #Graphics
NOTE

Click this link to view the code on GitHub.

Overview#

An interactive space-themed game built in Processing, demonstrating practical application of computer graphics concepts including sprite rendering, particle systems, collision detection, and game loop architecture.

My Approach#

  • Built game loop architecture with update/render cycle
  • Implemented particle systems for visual effects
  • Created collision detection for gameplay mechanics
  • Applied transformation matrices for object positioning
  • Used texturing for sprites and some animations
  • Managed game state and player interactions

Technologies#

Processing, Game Development, Particle Systems, Collision Detection, Interactive Graphics

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